Kayak timeline delay
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Just wondering if anyone has seen this before. I was on MTVG HDX17 last week and noticed this behavior with my transition timelines.
Here is my basic timline:
-Recall pbus register
-wait for user
pbus play trigger
-keyer on
hold
-auto trans all selected
hold
-keyer off
Here's the issue. If I recall the effect and run it without waiting long enough, the transition slips and the undercut is visible because it happens too early. I know it takes tiime for the lance to recall the register, but for quick sports like volleyball, this delay can be too long.
So my question is: How long does it take the clipstore to respond to commands from the lance, and if so would it be a good idea to build this delay into the beginning of my timelines? I'm using the 'mega-clip' workflow on the clipstore.
Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...