rotating video src and key channels
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I'm having some problems with a simple effect I'm working on. The effect is to rotate a circular graphic along it's vertical axis, like a spinning globe.
I have 2 channels going into the DVEous, one of which has my video source and the other has the corresponding key source. The problem occurs when I rotate the channels. When the graphic is turned 180 degrees (so you see the 'back') of it, the key signal is also rotating so as to now be 'in front' of the graphic. My video source now appears much darker (because the key signal is now in front of the graphic).
If I don't rotate the key channel, then I get a my graphic rotating in a black circular cutout so I'm pretty sure I need to rotate both channels, but how can I keep the key signal from being 'in front' of the graphic when both are turned 180 degrees or higher (up to 360)?
My secondary problem is that I cannot seem to loop the effect properly. I have 2 keyframes, one is the starting point and the other is a single 360 degree rotation. I want the graphic to keep spinning indefinitely but when I set the Loop property to 'On', the graphic spins one turn in one direction and then one turn in the other direction (as if the effect was running backwards). So any ideas on how to fix this are also needed.
Thanks in advance for your help.
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Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...