DD35 timeline user holds
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This may be simple but I can't figure it out. On one ME of my switcher I get a user hold command whenever I build and run a time line even though I do not have a user hold in the timeline or want one. On the other ME's when I call up a timeline and run it (cut) it runs through the entire timeline or runs to the point that I have inserted a user hold. Usually it's preferable to have the timeline cue up the DDR or DVE and set up a snapshot, then have a user hold so you can run the effect when needed. Any thoughts would be appriciated
On another timeline issue. any thoughts wether it is preferable to build a timeline with pre built snapshots or just insert the current state as you go along (keyframe 1,2 3 ect) I have had a few problems when I built a timeline just inserting a current state but found that I lost those settings later. It is very possible that I just screwed up something, but I was wondering if anybody thought that one way was better than the other.
thanks for any help
Knute
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Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...