Hello Editsuite.com friends,

Due to tons of abuse, we now require that you request user access by sending us your Login, Name, Email Address, Phone Number, and Profession by submitting that info HERE.  I'll review your request and try to get back to you within the week.  You can't imagine how many folk want to trash forums with bogas advertising. 

Also, please help us gain enough Facebook "Likes" to have a custom Facebook URL!  

--Gary Lieberman

Sony 8K menu function?

7 replies [Last post]
Bill D
User offline. Last seen 10 years 32 weeks ago. Offline
Joined: 18 Aug 2005

Hello,
on a 8K, just wondering if anyone can tell me what the function '1st KF auto insert' does for you. It is on page 7326.2. Seems to toggle with edit enable auto off (no idea what that does either).
You can have them both off or only one on.

Any thoughts, was thinking it was like a GVG thing where you do the store and it puts in a keyframe for you, but it didn't do that.

thanks
Bill

Rick Edwards
User offline. Last seen 15 years 2 weeks ago. Offline
Joined: 18 Aug 2005
[quote="Bill D"]Rick.. Ok, no idea that dot enter started you off by getting rid of the keyframes. I played with that, and having the auto insert on, and auto save on. I really like the way that setup works. Want to build something, do the dot enter, and you have your first keyframe done. And with auto save, modify an effect, you are done, no added steps. This definitly saves some steps with the store XX enter and such. thanks Bill[/quote] The dot doesn't delete keyframes, it takes you to the next available empty register. Unlike the old DVEous, there is no workspace to build effects in. You're building them in the register they're going to be used in. so when you hit RECALL . ENTER and it takes you to register 66, you're effect is in register 66. You can always save it somewhere else. Someone once explained it to me this way: Imagine you're building a house. The Sony (and old Kaleidoscope way) you buy the land, then build the house on it. The house doesn't leave the land. Buying the land is finding an empty register (or lot). Then you build on the lot. The way the DVEous works is like a pre-manufactured house. You order your house, then they trailer it up and deposit it on your land. In other words, you build in a workspace then save in the register. RE
Bill D
User offline. Last seen 10 years 32 weeks ago. Offline
Joined: 18 Aug 2005
Rick.. Ok, no idea that dot enter started you off by getting rid of the keyframes. I played with that, and having the auto insert on, and auto save on. I really like the way that setup works. Want to build something, do the dot enter, and you have your first keyframe done. And with auto save, modify an effect, you are done, no added steps. This definitly saves some steps with the store XX enter and such. thanks Bill
Rick Edwards
User offline. Last seen 15 years 2 weeks ago. Offline
Joined: 18 Aug 2005
[quote="Bill D"]Rick, thanks for the info. I have no other 'problems' with the 8K. I agree with what you mentioned, having all the different snapshots, effects, dme effects, wipe snapshots, etc. All of which can be macro, shotbox, etc. Is very flexible. Labeling the effects is of course great. I guess the only thing I didn't like was having to delete existing keyframes that were there when I went to build an effect. Otherwise I think it is a great switcher and it continues to get better. One feature that I don't hear mentioned too much is using the master timeline button. This basically seems to get you another 99 shotboxes. Which you can also call up and run from the flexipads. It doesn't seem to give you any more then the 99 effects, but gives you some more flexibility on how you can recall effects without using the shotbox. thanks Bill[/quote] bill..... You don't have to delete them. Just go to a new effect # (Recall .. DOT... enter). Master timeline could be used that way, just remember it only gives you MASTER access to timelines not snapshots. If you're not using any snapshots, then yes you could use them as another 99. Good luck RE
Bill D
User offline. Last seen 10 years 32 weeks ago. Offline
Joined: 18 Aug 2005
Rick, thanks for the info. I have no other 'problems' with the 8K. I agree with what you mentioned, having all the different snapshots, effects, dme effects, wipe snapshots, etc. All of which can be macro, shotbox, etc. Is very flexible. Labeling the effects is of course great. I guess the only thing I didn't like was having to delete existing keyframes that were there when I went to build an effect. Otherwise I think it is a great switcher and it continues to get better. One feature that I don't hear mentioned too much is using the master timeline button. This basically seems to get you another 99 shotboxes. Which you can also call up and run from the flexipads. It doesn't seem to give you any more then the 99 effects, but gives you some more flexibility on how you can recall effects without using the shotbox. thanks Bill
Rick Edwards
User offline. Last seen 15 years 2 weeks ago. Offline
Joined: 18 Aug 2005
[quote="Bill D"][quote="Rick Edwards"][quote="Bill D"]Hello, on a 8K, just wondering if anyone can tell me what the function '1st KF auto insert' does for you. It is on page 7326.2. Seems to toggle with edit enable auto off (no idea what that does either). You can have them both off or only one on. Any thoughts, was thinking it was like a GVG thing where you do the store and it puts in a keyframe for you, but it didn't do that. thanks Bill[/quote] 1st KF Auto Insert will atuomatically insert the first keyframe on a timeline effect by just pressing STORE and the number. Normally, you need to insert the 1st keyframe yourself. I think this was put in to make it a little wasier for people familiar with TGV switchers. TGV switcher don't have separate memory for snapshots and keyframe effects like the Sony does. But some are used to using KF effects as snapshots. This lets that happen a little easier. There's no real advantage.... just what you want to use. RE[/quote] Hey Rick, Thought I tried it that way, will try again. I think I would kind of like that feature. What does the edit enable off function do? I still like the GVG way a little bit, seems quicker. As an example, I want to do a quick dme move. Send my keyer to the dme, select dme and clear work buffer it, to center it, etc. Now at this point I would just do a learn on XX on a GVG, and then I would be ready to manipulate and insert my 2nd keyframe, then done. On Sony seems like after clearing out dme next best thing to do is to del all keyframes, since it seems to always have some there from whatever effect was called up last. Then insert, then store xx enter. Just seems like more button presses to get to that same point (unless there is a quicker way). I would think turning on the auto store would speed things up for modifying existing effects, but not for the first time you do it. Any thoughts on making that happen quicker would be appreciated. I will also try the auto insert again see if I can get it to work. One idea would be to have a base set up that maybe uses dme 8, then all you have to do is store elsewhere and manipulate the dme. thanks Bill[/quote] EDIT ENABLE AUTO OFF is an old hold over from Kaleidoscope as well. If ON, all it does it turn the EDIT ENABLE button off on the keyframe editor when you recall a register. That's it. Hmmm.... See I find the Sony way much easier than TGV. But then you can't please everyone! To do what you wanted, all I have to do is go to an empty register (RECALL, then "." DOT then ENTER. Then I start putting in keyframes. there's no initial LEARN or anything. I also find the Sony way of its shotbox working, in my opinion, much more flexible. If I make a DME move and want to have 5 different variations of effects with the SAME DME move (different video sources, difference background, graphics what have you), I only have to make the DME move ONCE becuase it lives in its own memory space and is its own "entity" (for lack of a better word). Then I can made the 5 different snapshots (or KF effects) on the M/E. When I tie them together with Shotbox, I use the SAME DME register in all the shotboxes because it's using the same thing. If you take the DME itself out of the equation, I'm really describing "300 mode". I (again, my PERSONAL opinion) find it wasteful to be forced to have everyting on the same register number. I like to stagger my effects around making them efficient. But that's why there's a lot of different products and ways to do things..... If there was one product that did it all..,.... it'd be boring and where's the fun in that! RE
Bill D
User offline. Last seen 10 years 32 weeks ago. Offline
Joined: 18 Aug 2005
[quote="Rick Edwards"][quote="Bill D"]Hello, on a 8K, just wondering if anyone can tell me what the function '1st KF auto insert' does for you. It is on page 7326.2. Seems to toggle with edit enable auto off (no idea what that does either). You can have them both off or only one on. Any thoughts, was thinking it was like a GVG thing where you do the store and it puts in a keyframe for you, but it didn't do that. thanks Bill[/quote] 1st KF Auto Insert will atuomatically insert the first keyframe on a timeline effect by just pressing STORE and the number. Normally, you need to insert the 1st keyframe yourself. I think this was put in to make it a little wasier for people familiar with TGV switchers. TGV switcher don't have separate memory for snapshots and keyframe effects like the Sony does. But some are used to using KF effects as snapshots. This lets that happen a little easier. There's no real advantage.... just what you want to use. RE[/quote] Hey Rick, Thought I tried it that way, will try again. I think I would kind of like that feature. What does the edit enable off function do? I still like the GVG way a little bit, seems quicker. As an example, I want to do a quick dme move. Send my keyer to the dme, select dme and clear work buffer it, to center it, etc. Now at this point I would just do a learn on XX on a GVG, and then I would be ready to manipulate and insert my 2nd keyframe, then done. On Sony seems like after clearing out dme next best thing to do is to del all keyframes, since it seems to always have some there from whatever effect was called up last. Then insert, then store xx enter. Just seems like more button presses to get to that same point (unless there is a quicker way). I would think turning on the auto store would speed things up for modifying existing effects, but not for the first time you do it. Any thoughts on making that happen quicker would be appreciated. I will also try the auto insert again see if I can get it to work. One idea would be to have a base set up that maybe uses dme 8, then all you have to do is store elsewhere and manipulate the dme. thanks Bill
Rick Edwards
User offline. Last seen 15 years 2 weeks ago. Offline
Joined: 18 Aug 2005
[quote="Bill D"]Hello, on a 8K, just wondering if anyone can tell me what the function '1st KF auto insert' does for you. It is on page 7326.2. Seems to toggle with edit enable auto off (no idea what that does either). You can have them both off or only one on. Any thoughts, was thinking it was like a GVG thing where you do the store and it puts in a keyframe for you, but it didn't do that. thanks Bill[/quote] 1st KF Auto Insert will atuomatically insert the first keyframe on a timeline effect by just pressing STORE and the number. Normally, you need to insert the 1st keyframe yourself. I think this was put in to make it a little wasier for people familiar with TGV switchers. TGV switcher don't have separate memory for snapshots and keyframe effects like the Sony does. But some are used to using KF effects as snapshots. This lets that happen a little easier. There's no real advantage.... just what you want to use. RE