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DME Wipes

3 replies [Last post]
Mike Cumbo
User offline. Last seen 3 years 22 weeks ago. Offline
Joined: 18 Aug 2005

Is it possible to build two channel DME wipe effects? I haven't been on the box much in the last six months and I just did some games where I needed some two box effects. The frame is an original 8000 frame, no "A" or "G". (4 internal DME's)

AJR
User offline. Last seen 10 years 27 weeks ago. Offline
Joined: 10 Feb 2006
[quote="Mike Cumbo"]I spend so much time on a Kalypso that some of the ins and outs on the 8000 are forgotten.[/quote] I have the same issue... just flip the switchers!
Mike Cumbo
User offline. Last seen 3 years 22 weeks ago. Offline
Joined: 18 Aug 2005
ACKKKKK, I was using a register in the 100's.... Never thought of the connection. 100=1ch, right and so on. Getting the single channel DME wipes to work was easy but of course, I was saving it to the 100's and only ONE channel was being saved. Seriously, it has been so long since I needed to build one of those. I spend so much time on a Kalypso that some of the ins and outs on the 8000 are forgotten. Thanks.
AJR
User offline. Last seen 10 years 27 weeks ago. Offline
Joined: 10 Feb 2006
Mike... it's pretty simple once you get the hang of it. The problem is that I still haven't quite gotten the hang of it ;-) Build your 2 channel effect using whichever 2 dme's you want. When you go to save it, find a free effect in the 200's somewhere (lets say 250). Then double tap the DME button in the trans module, select a 2 channel DME wipe, select user program, and find 250. When you select it, you should have your 2 channel DME effect you created. Hope it helps! -Allan