Skewed game/play clocks
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How do you guys handle building the backup clock/score bug when the clock cameras are off-angle? I usually build mine on the DVEous, but when you have to do a lot of rotation to correct for camera angles then the crops are no longer square. The last game I did I corrected the angle with transform engines on M/E-1 then fed that into the DVEous where I sized, positioned and cropped, but M/E-1 was also where I had my official review boxes, coach's challenge boxes, etc. built, so I could have gotten hosed if I needed one of them AND the backup bug at the same time. Also a lot of the smaller college shows use 3k/4k's where transform engines are not an option. Wondering what you all do. Any help would be appreciated.
Thanks,
--Mike
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Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...