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Still Animation record v Clip record

5 replies [Last post]
hosko
hosko's picture
User offline. Last seen 6 years 5 days ago. Offline
Joined: 24 Aug 2008

Guys hope you can answer a question. in the Framestore menu whats the difference between a Still Animation record and a Clip record?? A couple of the guys here have been trying to work it out.

Thanks

Mike Cumbo
User offline. Last seen 3 years 23 weeks ago. Offline
Joined: 18 Aug 2005
If only the "upgrade" wasn't $180,000.... Being able to have those features sounds nice. Yes, I am whining.
Bill D
User offline. Last seen 10 years 32 weeks ago. Offline
Joined: 18 Aug 2005
[quote="hosko"]G 7.11 Hd[/quote] You should have about 1030 available frames in HD I think. If you want to make an animation, go to clips, and record, new record, name, etc. Pair F/K if neeed, on pass through you can play animation once to make sure getting in through aux route. Hit record, play your animation, stop, etc. You can then under clip, recall that animation. Jog through with knobs, do math and write down unused stills. From time you hit record to when you see animation you may have wasted like 50 frames x2. So on both ends figure out what you wasted (timecode tells you start and end, and where you are). Go into FM file and hack out those stills, on front and back end. Recall clip again. Go to snapshot menu, attribute, clip event, for each channel you are using (even F/K pairs). You hit a button to bring it into to current (left side). Learn user snapshot that is assigned with that FM. Now you should be set. Snapshot should call up animation. I usually build a macro that calls up snapshot, plays it, does undercuts whatever, can even have it go back to some other still in FM if you want. Either way recall and play is instant, so pretty cool. You can do loops as well. Back up to hardrive then order FM firewire hardrive for faster loading (check other threads for more info on which model) Hope that helps
hosko
hosko's picture
User offline. Last seen 6 years 5 days ago. Offline
Joined: 24 Aug 2008
G 7.11 Hd
Bill D
User offline. Last seen 10 years 32 weeks ago. Offline
Joined: 18 Aug 2005
What ver software and what frame, A, G, etc, and HD or SD?
hosko
hosko's picture
User offline. Last seen 6 years 5 days ago. Offline
Joined: 24 Aug 2008
Hmm maybe I should read here more. I read that an animation is limited to 99 frames but you can have a timeline associated with it whilst a clip has to be played in full. Is that correct??