switching techniques
- Login to post comments
Hi,
Being that it's rare to see how others approach switching a show.
I thought I would inquire on peoples techniques of a multi camera shoot.
This might seem like a dumb question, but I'm still curious.
If your switching say 6-7 cameras
Do you map all cams in a row and cut them with one hand?
or do you separate them and use 2 hands to cut them.
I find if I have more than 5 cams it's tough to get to them quickly with only one hand and 5 fingers.
What about big music shoots when you have 8 or 9 cams?
Love to hear everyones approach to this.
for unscripted shows i'm a fan of the travelling thumb (usually 3-5 cams and 2 tape sources). my station's switcher is set up so that any cameras in addition to the 3 are accessable with a shift key, which can get a little annoying if all the ME's are tied up. usually i just deal with it. the right hand takes care of macros and transitions. for newscasts i generally split the switcher in half. or it comes down to whichever hand is free and closest to the source at the moment. we never use timelines for anything. it depends on the day/ producer but for the most part "the plan" isn't that reliable.
I just did an FSN Baseball Game on 9HDX and the Clipstore worked excellent, diamond engagement rings. and I did however have to insert 10 field pauses in Macros to avoid recall issues. The Video always recalled fine, and the key was what caused the issue. I know on this show I set the lance (1/2) to the same Pbus ID number. Just as a note on the Clipstore, I will say I am a fan of the append feature that allows you to add to the end of belly button rings your clip without cueing to the end of your reel. Just me sharing my love for the little things in life. A sense of humor is part of the art of leadership, of getting along with people, of getting things done. -Dwight D. Eisenhower sapphire ring
5 cameras - that's pretty straightforward...1 camera per finger. With a 6th camera, I move my thumb back & forth between 5 & 6. I'll also use this thumb technique with up to 8 cameras, letting my thumb do the travelling, depending on the pattern of the show. Sometimes I'll use my leftmost finger to cut cams 1 & 2, and my thumb to cut cams 6 & 7(this is based on the theory that if I've taken cam 1, my cam 1 finger no longer needs to be over that button). Sometimes I'll let my leftmost finger cut cams 1, 2 & 3 & let my thumb do cams 7, 8 & 9. Sometimes I'll use the e-mems to cut all my cameras (as mentioned by others), & sometimes I'll use a hybred system, cutting cams 1-5 (or 1-7) with my left hand & cams 6-15 (or 8-17) off of e-mems. Other times I'll use the "Joe Abbene Mode" (available on the 8K & more recently on Kayenne) of cutting some cameras as unshifted sources on the A/B bus & other cameras as shifted sources on the key 1/2 bus. When I was working on the design phase of what is now Kayenne, I pushed for a programmable mode that would let the user map (for example) cams 1-5 on the key 1 row, cams 6-10 on the key 2 row, cams 11-15 on the A bus, & cams 16-20 on the B bus, allowing access to 20 cameras with no more than a 1" movement of any finger...I now do this using macro attachments.
My point is that any way that makes sense for you to map your "most used" crosspoints is a correct way. I use the philosophy of cutting patterns: virtually any show has a cutting pattern...Whether its an Awards show, an auto race, a big football game, or whatever - there is always some sort of pattern where you need to get to the same sources over & over during certain parts of the show. What baseball director doesn't generally use Cam 4 (center field) for the pitch & then cut to high home for the hit? Even on a 30-camera football game, the majority of the game play coverage is done by cameras that can be easily switched with the fingers of one hand...the other cameras are used for reactions & cutaways in-between plays or are primarily used as feeds to replay devices. If you watch even the biggest auto races, you should be able to recognize that the lion's share of on-air time is taken up by just a handful of "key" sources (to be fair - with a BUNCH of secondary sources intermixed).
Any decent director will create (intentionally or unintentionally) a cutting pattern based on "if-then" scenarios, and zone their camera coverage accordingly...if they didn't, you could just as easily have a random-number generator sitting next to you to spit out camera numbers. You should be able to pick up on these patterns in a fairly short period of time & can then use this info in the future to map your sources based on the cutting patterns of the various scenarios. And on musically-oriented shows, I recommend using the rehearsal or pre-pro time to build timelines to replay the shot transitions for each number - let's face it, if you or your director are not going to cut the number as it was scripted during rehearsal, what's the purpose of the rehearsal in the 1st place?
So in the same way that you probably already map crosspoints based on "show importance" (why map a CG that's always used as a key to an unshifted crosspoint if you never plan on taking it as a direct source?), map your sources in such a way that they work together in a manner that makes sense to you during the various patterns that occur during the show...in that way, you should hardly ever find yourself reaching uncomfortably to get to a source.
Bob I haven't heard before about using a timeline to perfrom all the transitions. Could you explain it a little more.Also your idea of using groups of 5 cameras on the key 1 and 2 and A and B is genious. What do you do if you have to mix between two cameras though??Also do you position your cameras closer to the transition module or further to the left of the cross point module.
Sure -
If you are doing a scripted show, such as a sitcom, soap opera, or a musically-oriented show (like a dancing show or "Idol"-style show), then you know which cameras happen at any given time. Rather than manually following a marked script, you can build the sequence of cameras as a series of keyframes with pauses on each keyframe - putting a HOLD path in-between keyframes will cause a cut while putting a spline as the path will cause dissolves or wipes or DME transitions. Then you just play back the timeline (each scene or musical number gets its own effect) & all you have to do is to keep pressing the RUN button...putting KF durations of 1 field are good for fast cuts, while longer durations work great for transitions.
How to do transitions between sources when the sources are mapped for single-hand cutting? This becomes a software thing, and is something I suggested to GV when I was with them and more recently to SONY: the switcher software needs to be modified so that if you hold down the MIX button when you do a hard cut, the switcher will do a mix...the same thing with wipes, DME transitions, PST BLK mixes, etc - in theory this could be used to transition between e-mems or snapshots too if the software could handle it. The scenario would be this...if you cut to a source it would be taken immediately - like it is now; if you made a hot cut while holding down the MIX button, the transition would be a dissolve, based on the currently displayed transition rate. Even if you didn't use the extended mapping scenario, I think that a software change like this would be helpful to lots of TD's.
I personally map my cameras closer to the left side of the crossbar, only because I come from the days of the 1600 when "that was how it was done" & I'm just used to it. But I've seen a lot of people who map cameras on the right...whatever works for them is the "correct" way.
This for your reply Bob its very interesting to say the least.Do you mostly attach macros to Key 1 and 2 rows or do you just run them off the FlexiPad??
I do both.
I find that during shows, the keyer rows are pretty much useless as I don't actively change sources on them...I have e-mems, snapshots, or timelines that do that. So rather than not use the buttons, I often attach macro-replace commands to them.
All cameras mapped in a row cut with one hand or two...if more than 5 cameras. If I am required to dissolve the directors are pretty good at standing that by so I have time to more over to the fader bar. Occasionally I will cut cameras on an emem.
I generally cut news or talk shows but have done music and variety as well...
- Login to post comments
Most of my freelance events are on Kalypsos. I cut cams on ME3 and have ME3 emems for cams 1-9 - clean (bank 0), with font1 (bank 1), and with font2 (bank2), as well as emems for all the tape machines clean. I have macros to recall each of those emems, yes 27 macros just for cams. I replace attach the clean macros right over ME3's emem numpad so most of the game I cut with my right hand on that numpad, which is very fast. I used to play warcraft with the numpad so I still have that quick twitch muscle memory. I replace attach them so it doesn't matter what bank the emem pad is currently on. 0 on the pad is my primary evs clean. Clean cam macros are also attached on PP bottom key bus right above the cam crosspoints; above those on the top PP key bus are macros to replay out to those cams. ME3 bottom key bus are cams w/ font1, ME3 top key bus is cams w/ font2. On PP bottom key bus, above the evs crosspoints, on the bottom key bus are macros to take those evs machines clean; PP top key bus are macros to replay in to those tape machines.