Transform Engine Effect
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I?m trying to build some very simple squeezeback effects (2 and 3-channels) with changing priorities ie TE1 starts full frame to settle under TE2 which stays in its top right position for the duration of the move. I?m starting to build it as a 2 keyframe move then jogging through to the point I want the priority (dissolve) change to happen and adding a keyframe. The dissolve is happening okay, but then I get a ?pop? in the move, no matter which type of ?Path? I programme for Key1 TE1 Locate. Any suggestions???????????????
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Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...