Clipstore problems
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Had my 1st clipstore experience this weekend and here's how it went....
I relied heavily on my EIC and the first suggestion he made was to lay down about 30 minutes or so of black and then go back and record my elements (which was about 20 minutes or so)
in the "overwrite" mode. I did what he said it that seemed to work. (kind of weird though I thought)
I then asked about re-striping time code and he had was'nt sure if I could do that so I gave up on that idea.
Although I struggled a bit to get my FILL & MATTES to match up I eventually acheived this task for most effects. I did however struggle with a few elements and they were stubborn to stay in sync when in play back mode even though I know I clipped them acurateley. My EIC informed me that sometimes that is a 720p lance issue regarding a dropped frame etc (charlie brown talk to me)...@#?!
So all seemed well, went to lunch, came back checked all of my stuff.
Heres the problem I ran into.
There seemed to be one specific transition in Reg#10 that when I went back to my replay in Reg#1
it threw it out of whack! Although the clip timecodes cued up correctly, the minute I fired my replay
the time code would jump to somewhere else instantly. I imediateley showed this to the EIC. What was weird was that I could go from any of the other 20 or so clipped reg's back to the replay and it would work fine...
but for some odd reason going from the clip in Reg 10 back to the reply clip in reg 1, this problem occured.
The EIC was also baffled but did say he had seen this before. He mentioned that his regular TD ran into
a simliar thing like this and fixed it by inserting a STOP trigger in the 1st key frame.
This worked! (thank GOD)...but it still does'nt expalin to me why it was doing this...is it a LANCE/clipstore issue? None of my other Reg's had stop triggers in the 1st key frame and they worked fine.
Overall the show was clean, but I have to say, I never trusted the machine, had a hard time getting things to stay lined up, and worst of all was on the edge of my chair with every effect I fired!
Any feed back, input, or similar stories?
Thanks
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Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...