"No Deltas" / Opacity Move
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Hi All,
Had a show this week where I needed to build a montage of boxes (1A, 1B, 2A, 2B all in V mode) where each box dissolves on, then dissolves off. Sounds easy.
I built the boxes in position, all with opacity at 100%, with enough keyframes to make the moves. Then, I tried to go back and modify keyframes to have each box at 0% on the appropriate keyframes to make the dissolves happen.
Upon attempting the mods to make KF's 0% opacity, I kept getting an error to the effect of "no deltas." Sounds like the system didn't "see" any changes where "delta" means change?
Then, I went back and rebuilt the effect with the opacity values as required on the initial insert of the keyframe, thus, avoiding mods. Everything worked this time.
Any idea what was going on here?
Thanks
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Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...