Box Effect on Kalypso
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I'm hoping to get a few tips on building an effect that I've seen used a lot (NBA, I think), but I've never built it myself. It's probably pretty simple to most of you. My source will start full, then push back to a box, with graphics above it and to the left of it. I've been doing this the old school way - with graphics stationary and the video reveals them as it pushes back. I want everything to push back together, so that when the source video is full, the graphics are sitting outside of the frame, then move with the box. What's the best way to make sure that when the box is full it matches the same source straight, without the TE attached? Do you build the effects with graphics and video separately, then run them together?
I'm not going to have a whole lot of time to build this, so I'm just trying to get a little head start.
Thanks for any suggestions you might have...
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Dan, I'm also running the Mac M1 with Windows 10 ARM on Parallels, and was able to get it to...